Originally Posted by
Reik483
I have a couple ideas on how to improve the revenge System.
1. Make revenge supercede non-revenge shields.
2. Stealable loot bonus/penalty for revenge attacks based on stars of first attack. 100% for 0 stars, 50% for 1 star. 0% for two star, 50% penalty for three stars.
3. Let people know revenge availability on defense log.
4. Revenge attacks that end with less stars than the original attack trigger another revenge. Percentage used as a tiebreaker, 3 star revenge stops cycle.
This will incentivize higher star attacks as opposed to th sniping and zapping. If you snipe a th you open yourself to a strong revenge attack.