You're of course right, didn't see it. Would add troop bost to that as well and start in masters.
Small dark production bump in gold as well.
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Troop boost would be nice indeed. Wouldn't have to be as much as the spell boost. I feel like the spell boost is more necessary now that we have spell donations. A boost to production would encourage donation and keep army builds in line with where they need to be. Currently I "grin and bear it" when a clan member requests spells but in all honesty it sets back my raids which is a little annoying lol.
It is a fine addition to ease our farming pain. SC needs to consider this
Agree, it was a while since I wrote that up. Edited first post for some amendments.
Including faster barracks training and cost reductions on troops/spells in higher leagues.
The numbers can obviously be tweaked by SuperCell. But it gives a concept on to how it could work, higher league - better rewards.
Which I believe the game needs, rather then players tripping over each other to throw trophies away.
good idea! Supercell should definitely include some sort of that in the game - because a lot of players care about of trophies only to get an achievement!
I think this is a great idea, and along with a true increase in league bonus and the addition of a defensive bonus, would promote the gameplay SC wants and make progress more viable at higher leagues.
Yes! Just another reason to get to a higher league.
Brainstorming, starting at master or champs a small chance to get a small number of gems with each successful victory or defense.