* Rebalancing required when players leave during war *
I've seen this many times, where one or more players leave during the war preparation stage or the war stage itself.
For each player that leaves, that team loses 3 battle stars. Just imagine what the remaining players think if this is before the war has even started i.e. during the preparation stage!!
When this happened the game becomes crippled. I've also seen many players uninstalling the game due to this.
The developers need to find some way of rebalancing things.
Possible solutions include redistributing the total attack and defence strengths amongst the remaining players, lowering the winning target by 3 stars for each player leaving the affected team, penalising the leaver in some way...and on this note...
PLEASE, provide more player stats that include things such as clan jump frequency so that clans have a better idea of players before accepting them.
Great game! room for improvement though!
Toggle on/off function!!!
Before we start war in our clan, I (as general in my clan) make a request to all members to check their button. Green is yes and Red is No. I give 24 hours so everybody can toggle on/off themselves.
Those who toggled on but dont attack get kicked from clan.
Those players who leave at any time wont come back in clan unless they had a valid reason to leave and informed the clan before leaving.
Since we started using this we never had this problem again
Ofcourse sometimes someone cant attack because reallife prevents it but we also keep it in mind that something can happen and we make sure that those attacks can be done by another member.
For every clanwar problem is a solution that can be done by the clan. SC doesnt need to change it