How often do you run out of time?
It seems to me that with the advent of heroes, which require some time to neutralize, and with the number of defensive structures and wall pieces rising at the higher TH levels more quickly than army camps can proportionately keep up with (for example, the DE-related buildings and an AD having been added to TH 8 but with no army camp upgrades available), attacking takes longer than it did a few months ago. So two questions:
How often do you run out of time before accomplishing what you set out to do (whether it be loot or stars)?
Would you be in favor of the attack clock being increased by 15 seconds?