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Clan war ideas
I dont know how other clans are but mine is pretty fast at getting troops in on prep days and we generally knock out our attacks as well. So i was thinking of how we can have more clan wars
1st idea: a ready up button that both teams co or leaders can click to end prep day.
2nd idea: a end war button that you can click when you used your attacks or you know you lost (our team doesnt have that problem but we know the opponents could have used this lol)
I believe this will keep clan matches moving and guys could have more fun.
Happy Clashing
Chris
Co Leader Annihilators
clan tag #9LRGVPPO
We are recruiting
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It 8s better to keep it a nice round 24 hours for prep day and war day. It is easier for everyone and compensates for everyone's schedules.
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both teams would have to hit it for it to go. so it would still work with everyones schedule
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100's of threads on this topic. Please search next time before posting.
My 2 cents:
- SC gives away free loot in every war and they control the amount of loot entering the economy with 48 hour wars. If you shorten prep day or war day, then SC would have to implement another timer to keep you from starting your next war until the original 48 hours is up.
- Apparently your clan does not use prep day to scout the enemy's army camps. Here's a tip, in the 23rd hour, go look at what kind of armies they are training. Then you can set skeleton traps and XBows to air/ground accordingly. OR, to another extreme, you can have entirely different base layouts: anti-air, anti-GoWiPe, etc. and select the one to best defend against the war armies they have already trained.