Matchmaking is killing the game
I'm a nearly max TH8 with half lvl 8 walls, the rest lvl 7. Since the update this game has become horridly unplayable. Granted I can find raids a lot easier, but within 20 seconds of logging out my base will have been lightning'ed by 6 or 7 different players, before finally being given a shield by a TH9 that comes along and destroys my base with lvl 6 units at a measly 10% loss.
It means he gets 270k+ of each of my loot and over 2.3k DE while I try and save up for Golems.
I realise that Supercell wanted to make matchmaking easier, the downside is that it is benefiting a few high lvl TH9 and TH10 players while making the game unbearable for the majority of the players sitting around TH8 or so.
SOLUTION:
TH9's and TH10's have trouble finding loot, it's a fact that most bases are betweeen TH 6-8 - So why not remove the loot penalty associated with accounts if they've been AFK for MORE than 2weeks / or even a month! I mean lets face it, if they've been afk for a month, they probably only have extractors left with anything in them and they are no longer playing. It solves the issue of having to either stay logged in on a mobile game 24/7 without making searching for loot a drag.
Before people complain that this would make the game to easy on TH9's and TH 10's - there is nothing challenging about roflstomping a TH below you...regardless of upgrades or layout.
Anyway SUPERCELL Fix this before you alienate your casual playerbase for good.