I think you should add a button to press when you click on clan castle that enables and disables your troops to be able to defend you base. If disabled, then you can save your troops for an attack and they wont defend you base!
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I think you should add a button to press when you click on clan castle that enables and disables your troops to be able to defend you base. If disabled, then you can save your troops for an attack and they wont defend you base!
tell me your ideas
Cool!
I think this would stop people from having to re-request troops for clan wars (when they lose them in a defense).
It is very frustrating when you give a person a witch for clan wars, and they forgot to get a shield before they requested.
I came up with this because my bro donated me 2 hogs, and I lost them one day to an attacker, when i was planning to use them in an attack, thankyou for your feedback <3
I will say I like the idea but it is ruled out (not sure why).
Defensive Structure Related:
*Ability to camouflage/purchase camouflage – (make AT appear as a barracks until within range)
*Ability to load current x-bow with elixir or dark elixir for extra bonus of some sort
*Stack def structures – ATs over walls, Teslas on top of barracks (truly hidden), etc.
*Upgrade to 2-story walls that hog riders/jump spell can’t penetrate (maybe limit #)
*Display both X-bow range circles at once for planning – different color on inactive one
*Modify clan castle – toggle defend/not defend (like heroes)
*Auto request CC troops in clan if you win a defense (shield didn’t activate, still attackable)
Bump!!!!!!!!!!!!!!
bumnp''''''''
Stop bumping ur threads its against the rules :) and ur idea are ruled out stop with it