Stop Wizard attack charge-up interruption/reset when target dies before attack
How do you guys feel about the wizards attack charge up resetting when the target dies before the wiz can shoot? I often get a bunch of wiz in my cc standing there doing nothing because each unit they target dies before the charge up / animation is completed.
Is this an intentional balance implementation? Or is it just annoying? What are your thoughts?
this happens to all other units aswell
happens to dragons and archers alike, this is just a part of the game when the target they were aiming to kill dies they have to look for another target and if that target dies before they get to it they have to look for another target again. It's annoying but not a massive issue with time you can master troop deployment and as for cc i don't know what to tell ya, it happens and it sucks but what can ya do but look at your troops in cc fail to defend? what i mean is archer towers can take out the troop they were targeting before they can get to it, for wizards and dragons it's really bad.