Real quick. Allow us to see how much shield remains for players we try to revenge. I know, I know. Most active players deactivate their shields before letting them run out but at least we have a better chance of getting revenge. Think about a time that you really wanted revenge and you try to revenge them but find they have an active shield. (That should be easy to imagine). That's kind of a bummer every time. Now what if you are told that they have an active shield for another 5 minutes and 15 seconds? I don't know about you but I'm sticking around to give it a go.

