This one is straight forward, just like you can click on your army camps and delete troops, they should implement deleting spells when you click on labratory.
It saves time doing that, rather than going into a single player map to get rid of it
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This one is straight forward, just like you can click on your army camps and delete troops, they should implement deleting spells when you click on labratory.
It saves time doing that, rather than going into a single player map to get rid of it
Small but convenient tweak :thumbsup:
Only problem I see is accidental deletion. Sufficient verification would take longer than a drop in singleplayer.
Well the forum search feature seems to work....
+1 to this idea. This is essential to prepare for war, especially if war circumstances dictate that you attack a base other than the one you had initially planned to attack. We have it in army camps, CC, and the war CC. Why not the spell factory?
Now that's a great suggestion. In fact, Spell Factory should entirely work like Barracks, including queuing and cancelling.
+1 for this... very useful in war.