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Freeze vs healing spells
I have a few th10's in my clan who attack th9&8 in our wars with 3 rage and 2 freeze spells, I have told them repeatedly after watching their painful 2 stars that if they brought 2 heals it would've been a 3 star. it makes no sense to me why you would freeze a defensive turret(s) for 5 seconds when a heal spell would not only last longer but overall be a net positive on troop health.
Someone please tell me why a freeze spell would be better...I am losing my patience
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Heal doesn't provide definite viability. example: your troops are getting rained upon by 2 close ADs. Heal won't be enough for that.
But in cases where the troops aren't getting absolutely pounded, heal would be better.
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True about the AD, But he's freezing AT, xbow, cannons....I think it's a no brainer but how do I explain it better because obviously they way I am isnt working