New Update create a very imbalance environment for looting and farming...
Hi,
It seems I am not the only one who think this new update on matchmaking has made the overall game play worse.
Here is my observation and experience after the update.
1.) When searching for loot, I usually get matched with higher level players. Even if I match with someone close level, the loot reward USUALLY do not result in "net income" benefit. When high loot town shows up, their towns are usually too strong for me.
2.) I get raided at lot more often by much higher level player. I am usually at trophy level 1000 to 1300. But players with TH10 and with a lot of upgrades keep raiding me. I try raiding every 2 hours or so, and the average loot I lose is around 400k total (200k gold and 200k elixir). In some cases, over 350k Gold and 350k Elixir.
3.) It seems troop defense got weaker. Using Giants with wizards combo, it usually was able to break in half of the town at the same level. Now, I can barely finish 1/3 of it.
So, if we look at the overall result, we get less in loot, we lose more when sitting out. .. Unless we sit out more than 12 hours per day, we can hardly save enough for upgrade from TH8 or higher. Most importantly, I think it hit the hardest for players with town at beginning of each level, like beginning of TH8, TH9 or beginning of TH10.
They just start at TH8, and already matched up or attacked by fully upgraded towns/players.
I hope SuperCell think more thoroughly about effect of looting... and come out a better update soon.. or change back the old system for now.
Not as excited as everyone else
Quote:
Originally Posted by
badfish1979
What is your town hall level?
TH lvl 9. Did that before the update though. Now I'm screwed because of it.
Multiplayer updates pushing players away...
I have been playing this game for about a year and a half and seen some of the positive growth of COC, but these new multiplayer updates (Matching with similar town hall & attack time from for offline players) causes much drawback from replay ability. I still enjoy the game and don't play as much due to business. I enjoy playing to conserve and upgrade when I can. Sometime people do not have time to attack. It is NOT right to force players to stay in a certain league or trophy count just because of their TOWN HALL Level. I should be able to drop League to conserve trophies or resources (GOLD, ELIXIR, DARK ELIXIR), not be FORCED to stay at a high level and let people just rob me of all my all resources...
Not all top player attack lower or new players just to slaughter them. Some individuals may help lower player come up in the game. I feel the need to pull back from the game even more if I can't get on the game as much and obtain at least some of my resources or not worried about getting attack 2 SECONDS AFTER GETTING OFF THE GAME. The game becomes VERY bothering when you spend time attacking and retaining resources just to have HALF OR MORE taken away 3-15 SECONDS....SECONDS...after turing off your game. Really SuperCell. Let people have numerous ways to strategize not forced ways.
PLEASE STOP CHANGING THE GAME FOR THE NEGATIVE....