Well it was originally X3 damage to walls. THEN someone PM'ed me the idea of once it died it dissolve in a puddle in heal. That one I KNEW was OP, but I owed the guy who suggested it. Any opinions on a new power?
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Maybe. How about this. When the troop dies, id falls into a pool of acid, about the size of a lightning spell radius. It continues to exist for 5 seconds, doing half of it's normal DPS. Naturally, the troop would have to become melee at this point..