People have been making fun of me because I rushed and not even that bad why are people making fun of me?:heart:
Printable View
People have been making fun of me because I rushed and not even that bad why are people making fun of me?:heart:
They be jealous cos you have high level th with low level buildings. Tats so uniqe unow?
rusher is not bad,. they have advantage to try new toys,
when i can easier pickup their loot faster
its mutualism
Rushing is not bad it allows others to take more loot. If I raid storages mostly it is a rusher th9/th10 who have full storages(I don't know not spend it on something). Really if all were maxers then there will be less loot. I'm with people rushing their townhall for community benefit :D
Rushers are not bad .. to raid and prey upon.
At th6 or th7, you will have a hard time getting into a competitive clan that have wars to win.
If you come into th8 with pink walls, you have a long way to go before you will be accepted..
"Competitive clan" = clan that does not advertise "free elder" or "free co" in global to attract new members.
/Affront, Flying Penguin
I have about 75% pink walls at TH8 in a clan that has won 12 of the last 13 wars since I joined.
We have 2 TH10s in our clan; one has all skull walls, the other one has 75% purple walls. Over half of our TH9s have at least 75% purple walls or more. We're doing pretty well without maxing, as our war record indicates.
There is nothing wrong with rushing as long as you are keeping your offense up to par. In fact I'd argue that everyone should rush to at least TH7; maxing every level before that is pretty pointless, and farming becomes way easier at TH7 with the 4th army camp and racks.
No they are not bad. U get tons of easy loot from them
The problem with rushing is the loot penalty. Once you're a TH10 for example, you can't get as much resources from a TH8 as you could if you were still a TH9. So in theory, it's beneficial to stay at the lowest town hall possible, because there won't be a loot penalty. The benefits of being a TH10 are only that you can attack TH10s, but if you rushed there, you troops still wont be strong enough to win raids, and you defenses won't be strong enough to protect you.
There are two ways to look at it.
Rushers POV - harder to get loot, but can get the big toys such as Queen & X Bows fast.
Clans POV - Will develop slower due to bad loot and will get a high rating in clan war they may not be able to sustain.
Then stay at TH2.
Oh wait, TH3 offers better loot than TH2, then move to TH3.
Oh wait, TH4 offers better loot than TH3, then move to TH4.
And it goes on and on.
Town hall 9 offers the best gold and elixir loot and a much better dark elixir farming than TH8.
Why staying at lower town halls if TH9 offers a much better loot than the previous ones?
1: In most cases they build their defense, but seldom upgrade them. That means you see a TH10 with lvl 1-3 wiz tower, archer tower lvl 5-7, cannons lvl 6-8, x-bows lvl 1 and infernos lvl 1. For competitive warring such a player has no real value as his troops probably won't be upgraded as well.
2: When you see a rushed player you just know that he doesn't really understand game mechanics. Not trying to generalize here, but in 98% of the cases the rusher is a NOOB.
3: You look bad. And when the clan allows you to be in there, the clan looks bad. Few clans wish to look bad.
You upgrade to a better TH because you have the troops and defenses to succeed there. Take TH2 troops at TH9 and see if the loot being better there matters. It's not TH9 that makes you better, its the defenses and troops at TH9 that do. So if you can farm them more easily at a lower Th with no penalty, it makes more sense to do that.
Speaking to the Dark elixer though, staying at a lower TH when all you need is DE does NOT make sense. Lets say for instance you're a max TH9 but don't want to go to 10 because your heroes are level 20 and you want to farm them up. That is flawed logic because when farming DE, 99% of the time it will be from a TH9 or Th10, so the loot penalty wouldn't change if you went to TH10.
Who cares? The most you can lose while being raided is roughly equivalent to one decent raid. Rushers literally couldn't care less about that.
People here seem to be confusing "rushers" with "premmies".
Rushers = farming troops are maxed and they know how to loot
Premmies = people with both poor defenses AND troops for their TH level
The most Rusher don't even upgrade their Collectors... So more searches for us to get some good loot when the league is full of ♥♥♥♥ bases...
( Most with Th8/9 with lvl 4-7 mines/pumps give me may 20-50k each )
Rusher is not that bad. You get to farm harder, sure. But you also learn to overcome more difficult challenges. In my clan, those who rushed their town hall and later recovered tend to be better attackers than others.
Spot on.
Many rushers will have maxed walls but lower defenses as they are farming more resources than their builders allow them to use.
They will also be the ones that get the heroes maxed at 9 as they have plenty of time to level them while catching up on defenses.
Rushers RULE !!!!! 👊👊👊
Heroes and walls look pretty good aye?
http://oi57.tinypic.com/e9690m.jpg
You are one of those confusing rushers with premmies, the base you have linked is a premmie base.
To have missed this exact point in the message you quoted is fairly baffling...
A rushed to TH10 would have maxed lavas, they haved rushed on as the can't spend their elixir or gold quickly enough.
It's rough man, here's my last boost session, first boost I've done in two weeks.
Been busy with college work :/
How many lavas are you at?
Gold Elixir DE 89,000 122,000 380 237,000 222,000 1400 365,000 303,000 740 10,000 - 400 255,000 337,000 400 120,000 194,000 210 295,000 377,000 400 5,000 5,000 700 100,000 100,000 200 240,000 222,000 0 306,000 221,000 1800 258,000 258,000 300 262,000 251,000 360 172,000 190,000 1200 220,000 190,000 0 142,000 95,000 110 100,000 100,000 1800 180,000 180,000 350 81,000 80,000 200 150,000 150,000 1200 140,000 138,000 2000 Totals 3,727,000 3,735,000 14150
I am just over 100 lavas done, my boosts tend to give me a little less g and e (around 2.5 -3 mill), but a little more DE (20 - 25k) as my heroes are both entering their 20s and I try to keep both down.
Is gonna be a long road. I still have lots left in the lab to do so trying to synch heroes, defs, lab and walls all to finish at about the same time.
I like that distinction. People throw the word rusher/rushed/rush around all the time but never seem to want to quantify it or define it and literally act like anybody who doesn't fully max all defenses before upgrading is a "rusher" and "rushing is baaad".
But that isn't true at all.
I just went TH9 and I still have 4 weeks worth of defensive upgrades (using 4 of my 5 builders only on def) to max TH8 defenses. Sooo it will be a couple months probably before I even get to max TH8 defenses. But you know what? That's GOOD because it's a ridiculously sweet "8.5" for war. And I can raid DE that much better with an AQ let alone when I get lvl6 giants. Plenty of TH8 out there to ravage.
Rushing is just a way to play the game, extremely active or hardcore farmers tend to rush. Average players tend to max. It's all about different playstyles
Walls are basically 90% of the entire loot paid to upgrade on your base, if you finished your TH Walls you can jump to the next one without fearing to not get loot.
Uh, no. Walls don't do a darn thing to get your loot. Your troops and heroes get you loot.
If you have maxed your raiding troops (and leveled heroes up well) you can jump to the next TH without fearing to not get loot.
Now, getting looted is a different story and where walls come into play.
I am extremely pessimistic on some things, and I just have a generally negative viewpoint of rushers because most seem to be the little kids. I understand it is a valid strategy, and many people do it for other reasons, but most of the rushers I see in global and whatnot are immature, impatient, annoying, etc. Now, I fully understand that that's just global. But this could be where the hatred of rushers comes from. Many of us started clash in global. we chatted there, encountered people we didn't like, etc. And many of these people had rushed bases. So, we subconsciously form this image of rushed bases that involves the player being a complete jerk...Just my theory, at least. I still feel it may tell they're impatient, unwilling to wait or work hard for things they want, etc. But this is NOT the case with everyone, obviously. Just a good majority of them.
Each TH upgrade yields less available loot than the previous TH. Less loot with more to upgrade is generally a bad idea.
BTW, he is a TH3, level 9, with two cannons and an archer tower. Way to early to call him a rusher.
My view on most rushers is they don't know how the game works and most likely have no clue what they are doing.
lol alot of the time i came out with over 400k of gold and elixer was because i was hitting a rushed th9.so i would like to take a moment and thank all the rushers for helping max out my th8. in a few days i will be a th9 with enouth loot to get my next journey going. so for those of you who want to rush go head ill be waiting. my new th9 will need your loot. thank youXD
To everyone who thinks rushers have a hard time getting loot and will be rekt by higher Th, you are wrong. Here is a picture of my base after a few days at Th9. I was able to get AQ to lvl 3(upgrading to 4), 25 new walls to skull, 15+ lego walls, archer to lvl 6 in 10 days, CC, and 2 army camps. You will only get wrecked when you have full storages, which is rare when you stagger your builders since resources can just be used on walls. As long as you have max barch, you would be able to get as much loot as a max Th8 who upgraded to th9. By The time a max th8 upgraded, the rushed th9 would have lvl 5+ AQ, max DE drills, max camps, cc and better walls. Here is the proof:
Attachment 109982
Absolutely true. I have maxed th8 walls, around th6 defences. For the people who say they get easy loot blah blah all Decent rushers dump their loot into their walls.
And getting stomped on by th9s for all your loot..if you can't raid back 250k you must be pretty bad.
I wish everyone in this game other than myself and my clanmates rushed their bases. Go right ahead and upgrade that TH!!
If you attack 300 times or more a season you're wasting your time maxing honestly...but that's just my opinion
I will, and I will stomp you in the wars when my offense is far superior and your "I must max" defenses are over-weighting your bases in war matchmaking.
lol your primary income is war loot?
What's it like to progress soooo slowly compared to the people who farm via raids?
Another problem to the thoroughly mentioned loot penalty and slowed farming is the prevalence for rushed bases to have inexperienced players who haven't spent enough time learning lower level/easier attacks before moving on to more advanced and efficient attack strategies.
Now that wouldn't affect a farming clan as much if they don't war often but at the same time a farming clan knows the value of maxing out a base before upgrading th.
Besides all this, its a video game. its online. people are going to bust your balls.
Bwahahaha! Every rusher I've ever had any experience with absolutely sucks at raiding (people their own level anyway). It's ok bro, you're doing it wrong and now you're suffering the consequences with the new matchmaking. You're mad, and I understand, I would be too. :smirk:
Edit: I don't consider myself an "I must max" player but I'm definitely not a rusher.
Same as every time this topic comes up and same as I've said in this thread before...there are all kinds of "rushers" and there are good and bad ways to do it. It's not a one size fits all description.
The TH10 with pink walls, lvl5 troops, infernos and TH7 defenses otherwise, plus lvl4 BK and lvl1 AQ...that is not helpful.
The brand new TH9 with lvl10 BK, lvl5 troops, lvl4 hogs, max AD, and half or more skulls, that's probably helpful.