Improving Giants' skills (size, AI, attack type)
This thread is based on idea to improve Giants (make them bigger... - http://forum.supercell.net/showthrea...ameSketcher%29)
1. Make giants bigger (size) like on the picture, or bigger (because now they are too small to call them "giants")
http://gamesketcher.weebly.com/uploa...85161_orig.png
2. Set giants' attack type to "Area Splash" - 2 tiles
Giants damage is low to have amount of damage like that only single target... so set their attack type as "Area Splash", it also will help mainly in defending, because for example, barbarians kill them really fast while one Giant kills only two/three of them. With splash damage they will do more.
3. AI changes (with "Area Splash" type of attack)
When are giants in groups and attacks defenses/troops/heroes , they make a "circle of giants", what means: Giants stand around the target and fight it. This will help when giants attack Wizard towers...
Thanks for reading!
Please vote, reply and share! :)
Clashers opinions of this:
Quote:
Originally Posted by
MATHSTER
to be honest, your Idea has lot of sense in it.
I agree that the size of giants in game is pretty small. If you watch the coc promotional vids, giants are huge!!!
And also, your idea of giants having splash dmg ain't far off. Since they have huge hands, they could smash a wide block. 2 tiles area dmg is good :)
GREAT IDEA!!! :)