Breaking Loot Penality argument
Well guys, one of the motives that discorages ppl rush th it's the loot penality
BUT, look this:
Let's assume that a th7 (or below) are attacking a th7 with:
Full collector's and empty storages
So, the amount avaliable for loot it's 450k each.
Full storages and empty collectors
So, the amount avaliable for loot it's 250k each.
Full storages and full collectors
So, the amount avaliable for loot it's 700k each.
*not including CC cap, that it's 56k for th7*
now let's see a th7 looting a th8 with:
Full collector's and empty storages
So, the amount avaliable for loot it's 600k each.
Full storages and empty collectors
So, the amount avaliable for loot it's 300k each.
Full storages and full collectors
So, the amount avaliabe for loot its 900k each.
But, with lvl 4 troops and probably no hero, the farm it's very dificult, so, a th7 can't get a storage raid on a th8 or even on a th7 with farm troops.
If this person rush to th8, so, the amount avaliable for loot from a th7 will be:
225k for storages
405k for collectors
630k for both
The loot difference it's negligible.
The difference is: a th8 can smash a th7 with barch, and can loot a th8 with gibarch easily + DE it's much easy to get too.
This also works for th9, who can easily barch a th8 for storages with 220 spaces + AQ.
So, there's no motive to worry about loot penality, it's just prejudice the ones that don't upgrade offence. (Premmiers), also remember, u don't want be a premmier, u want to be a rusher :)
disagree? Show me u argument. If u be rude, u'll also be ignored.
btw, ty for u time xD