COC TEAM,
I request u to plz bring the walls upgrade with elixir from level 6 onwards in the new update.
It will help a lot for utilizing elixier nd gold resources in a suitable way.
plz bring this option in nxt update
THANKYOU
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COC TEAM,
I request u to plz bring the walls upgrade with elixir from level 6 onwards in the new update.
It will help a lot for utilizing elixier nd gold resources in a suitable way.
plz bring this option in nxt update
THANKYOU
The feature you're requesting was removed because it was found to be defective. They're not going to implement it again. Just be happy you can start using elixir on them again once you get them to level 8.
I'd rather they just remove the requirement of needing a builder free....
Walls are what differentiate casual players from hardcore farmers. They are not expensive until legos and what you're asking really ♥♥♥♥ed up the economy so they're not going to bring them back.
If you can't farm enough for lvl 6 walls you better don't expect getting very far in this game.
I also approve the possibility of not having to have an idle builder to build the walls!
As you said the lix for low level walls was a terrible idea and was removed because it damaged the economy. But not needing a builder free would damage the economy even more. Can you imagine ever finding a base worth raiding if people could always dump their resources into their walls? You didn't used to need a builder for walls and the feature was removed for this very reason.
I also think having no builder open and still being able to upgrade your walls are a good idea.
Sometimes I have enough gold, but I have no builders for like a day or so and then people raid me and takes the gold again.
Read/comment on this post, it brings a plausible way that we might be able to get them to bring back elixir into walls from 6->7 and 7->8.
http://forum.supercell.net/showthrea...evel-7-8-walls
I think not having to have a builder to upgrade walls would be a bad thing.
if we made this game realistic it would only take a couple hours to build a level 8 air defense and it wouldnt just be one guy with a hammer that lives in a hut doing it
i wouldnt pay a guy that sleeps in a hut all day to build my air defense
and also if it were realistic all it would take to 3 star a base would be poisoning the water supply!
If someone can't put the time in to farm enough to upgrade the lower level walls what are they going to do when they cost 3 and 5 million A PIECE for the higher levels. Leave it as it is and commit to the game if you want to be one of the "big boys"
"From the very narrow perspective of the TH8 player who wants to upgrade his walls with elixir, you're right. Others here will tell you that you're being selfish, or call you stupid (even if they don't use the word "stupid"), or they'll lecture you about game economics. In fact, someone will probably post such a response before I can finish typing mine.
But you're right. After giving that feature to TH8's, it really was kinda stupid that they took it away.
Unfortunately, the game isn't about that TH8 player who wans to upgrade his walls with elixir. There's a bigger picture here.
If we give that TH8 the option to upgrade his walls with elixir, he'll be "happy", whatever that means. But if we don't give that TH8 the option, he'll be "unhappy". Why will he be unhappy? Because his elixir storage is full, and he doesn't have anything to spend his elixir on. It feels like a waste of elixir, when he wishes he could use that elixir to help buy really expensive walls.
So let's look at a TH9. If we don't give TH8's the option to upgrade his walls with elixir, he'll be "happy", whatever that means. But if we do give TH8's that option, then he will be "unhappy". Why will he be unhappy? Because his elixir storage is empty. He doesn't even have enough elixir to build an army to try to go get more elixir. And when he does finally save up enough elixir (from elixir collectors, which take hours to fund a barch army and the better part of a day to fund a stronger army), he goes raiding, spends all his gold pressing Next, and doesn't find anyone with enough elixir to even cover the cost of his army. He can't play the game anymore!!!!!
In this two situations, only one player is going to be "happy", and the other will be "unhappy". The question is, which is worse? Would you rather have a TH8 player be "unhappy" because he has too much elixir, or would you rather have a TH9 player be "unhappy" because he has too little elixir?
I mean, on some level, both of these situations are a "problem". But good luck convincing people that having too much to spend is a bigger problem than not being able to pay for basic tasks like funding a barch army, let alone a war army.
So yeah, taking away the elixir walls was a "stupid" move by Supercell, when you look only at TH8. But when you look at the big picture, the "stupid" thing to do would have been to let TH8's keep elixir walls. The game would be dead within a year, if it even lasted that long. Everyone would create second accounts and stop playing once they maxed TH8. Only players with gems (or a hell of a lot of patience) would continue beyond that. I've seen dozens of players openly admit they stopped playing the game on their TH9 and TH10 accounts, because there was nothing to do" (Xitra).
I originally complained about this topic, I hope this helps you as it helped me understand why they took the upgrade walls away.
Originally posted by Xitra