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Base & Strategy Testing
Many times it has been discussed within my clan that we would like to be able to attack other members inside our clan for various reasons:
1) to test our war bases 2) for strategy 3) for fun & bragging rights.
To stop people from transferring loot between each other, loot gain would be turned off. It could be set up so that it does not affect shield or experience for the clan or the individual. Players would still have to pay for their troops.
I think that this would be a great addition to the clans. This could even be an idea for a clan perk and could even be part of challenges in game center.
My suggestion is in regards to individual attacks (one on one) and not civil wars, but it could be an option as well.
I would suggest also that the player being attacked would have to accept the challenge as well. Once the challenge is accepted, the offensive player would have a certain amount of time to initiate their attack.
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oops typo!
Sorry about the typo in the poll. Obviously it is meant to read "within"