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Brainstorming Ideas
Hello Gamers,
This game has changed the way pVp game were played and mobile gaming. Freemium games were never so addictive like Clash of Clan and Boom Beach.
In one of my last post (ref: http://forum.supercell.net/showthrea...-As-A-Clashers) i had posted few details. Today, i had few ideas that i would like to share with SC and Gamers.
1. Introduction of Dark Troops based on Gamer Skill sets rather than TH Level.
Details:- At TH9, TH10, Dark Barracks can be upgraded to get new troops being introduced, example Lava Hounds. i would recommend SC to introduce the concept of Skill Based troop availability rather than TH Status.
Example:- (a) TH9 with Hero Level 10 to get Next Dark Troops, (b) TH9: All walls Level 9 and Hero Level 20 for Next Dark Troops (c) TH9: All Walls Level 10 and Hero Level 30 for Next Dark Troops (d) TH10: Hero Level 30 to get any possible Dark Troop.
Why Such Idea: The concept is to ensure that just upgrading the TH does not sounds relevant to get any Troop. At least some dark troops should be made available only as per the player skill Level. Just because you are at certain TH, dark troops should make a lot difference. Now people who just jump TH and leave hero behind and walls Level 8 would start working on it. This would further ensure SC makes more money. (Financial sides cannot be over looked).
2. Replication of Boom Beach Sculpture and Statue within COC to some extent.
Details:- one of my last idea reflect the same details again. I happen to make some refinement in the context of it. Introduction of Gems inside the COC (if its possible without rewriting the whole APP Again) , then a player can actually save his base from being raided by higher TH just because they have dropped trophies to loot & the defender cannot take revenge coz the attacker has a high defense and TH.
Example:- Statue that can increase building health by % and DPS % would help in defending. Troops health statue can help in revenge or attack on higher bases or maxed bases. Hero regeneration statue can reduce the time on health revival. These gems can be earned via raids only.
Why Such Idea: After reaching a certain TH defense and offense max level and finally TH10 max status, the over all defense and offense is based on base design and attacker skill. However, the majority of the player are not in champions league and many high valued player drop trophies for farming and loot. The defender has no choice but to try a failed attempt. The implementation of such a scenario would ensure active game play by everyone for gems (crystals) and this would further add financial gain for SC as many people would like to get the fourth and fifth builder for gems.
Any feedback regarding my ideas.