new dark troops and defence buildings
My idea is for a few new troops/defence (as stated by the title)
The first troop idea is for a Phantom troop
* The Phantom would be a fast but weak(health wise) air troop that primarily targets inferno towers and x-bows
* the Phantom would not trigger hiden teslas or seeking air mines
* the Phantom could be defended against by puting the inferno tower to multi target or by using air bombs
* phantoms can be incorporated into stratagies by taking out strong defences then doing a dragon rush or something similar
The second troop idea is a trap blaster
* the trap blaster is a fast ground troop that purposely runs into traps to dammage nearby buildings and clear the way for other troops
* the trap blaster can't see hidden teslas,spring traps or skeliton traps (they can still tiger them)
* the trap blaster CAN find and triger air bombs/mines
* the trap blaster can be used in a stratagy to remove air traps for a balloonion raid or any other kind of air attack
Defences
Spell shield
* unlocked at townhall 8
* loaded with elixir (and dark elixir if dark spells added)
* can be over powered by a spell of a higher level
Hypnosis trap
* unlocked at townhall 8
* ground and air modes
* makes the first troop that steps/flys on it start fighting for you
* doesn't work on hero's P.E.K.K.As witches minions or healers
These are my ideas i hope you like them bye for now