No this is not an advertise but just wanted to show you how the new wallbreaker work/shouldn't work like that. That often happens too me when i raid
http://m.youtube.com/#/watch?v=7kLSJEaOmQQ
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No this is not an advertise but just wanted to show you how the new wallbreaker work/shouldn't work like that. That often happens too me when i raid
http://m.youtube.com/#/watch?v=7kLSJEaOmQQ
That was definitely some weird wallbreaker behavior. Overall, I like the new wallbreakers over the old though.
In general, I release the wallbreakers in batches of 2 rather than all at once. I find they are more predictable when released this way.
They are working fine. You are deploying them horribly. There is an army camp behind the wall you're trying to break.... If you deployed the wbs on the other side where that army camp was, they would blast on the inner walls instead.
Guys, i know how to deploy my wallbreaker deploy them a group of 2. But that sometimes happes to me. The Wallbreakers are attacking the same wall segment
It's an DEFENSIVE Replay i am not the attacker. But sometimes when i raid i do giants wallbreaker followed by archers and some barbs and i clear all out all buildings in the compartment SOMETIMES the wallbreaker still goes for that compartment
Give us more examples then because your example is pretty bad and we already proven how bad the deployment was.
That is why you're supposed to clear outside buildings first before sending in WB. The user is supposed to have some intelligence too, don't just spam WB and expect them to know where you want them to go.
WB aim for the closest building that is behind walls. The builders hut and army barracks were the closest buildings behind walls.
I think you just deployed them wrong as mine are working perfectly fine
If you really think about it, the behaviour of those wall breakers makes some sense. First, they destroy the outer wall with two different blows, making the two inner sections open. The next closest building to the wall breakers is the builder's hut, which is partially trapped by one wall (we'll have to assume this is part of what Supercell means by finding the wall to the closest building which is still (partially) trapped by wall(s)). After that, the next closest building that is still "trapped" is the army camp, so the wall breakers aim at those walls.
It is really annoying to watch them run along a wall for about 15 segments before making the turn into the wall. Why can't they just go through the wall where I deploy them?
welcome to the forums guys :D
Why does people deploy all their w at once? I could do the same with half wb
I haven't seen that type of behaviour but it's pretty weird.