I thought of a new hero the other day and I thought I'd share the idea in the forums to see what everyone thought. This hero would look sorta like a level six wizard he would have somewhere between the health of the barbarian king and archer queen in health and do less damage than both, his real strength is in his abilitys. His first ability would unlock at lvl 10 this would be a lightning spell that targets all buildings in his range(slightly more than a normal archer) it would follow him around for the duration as if he was casting it, the amount of lightning strikes would correspond to his level maxes this ability at level 20. His next ability would be unlocked at 20 and would be a heal spell that heals friendly units and also follows him around with twice the radius of a normal heal spell, it's duration would correspond to his lvl (maxes at 30). His next ability unlocks at 30 and would act as a freeze spell the range would have to be somewhat large and the duration would corespond to its lvl. You'd only be able to have one ability active at any time and you'd actively be able to switch which one is on to complement certain army's. Tell me what you guys think,
Defending:
While defending the new hero would stand immobile on his platform(same range as barb king platform) depending on what ability you have him set to will affect the way he defends
1. Lightning: while set to this ability he will summon lighting bolts to damage enemy troops
2. Heal: while set to heal he will heal buildings in his range in bursts
3. Rage: buffs attack speed and damage of friendly defensive buildings
4. Freeze: slows attack speed and movement speed of enemy troops in bursts
The strength of these would depend on ability level.(hopefully this would balance out the attacking hero)
I'd love to hear feedback!

