All enemy towers in the spells circle will attack it's own buildings / enemy cc troops
This wouldn't work for the AD unless it was attacking a Lava Hound in its own castle
Upgrading the spell would increase the time the spell lasts.
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All enemy towers in the spells circle will attack it's own buildings / enemy cc troops
This wouldn't work for the AD unless it was attacking a Lava Hound in its own castle
Upgrading the spell would increase the time the spell lasts.
way too strong
Seems better than the freeze spell in every way, hence OP. Unless theres something I'm missing?
Way to op, you take 5 comfusion spells into an attack, and with set multi towers would just annihilate a townhall, you wouldnt even have to touch the base with a troop, like i said before, way to op
Umm theking, are tou dumb? You can upgrade the freeze spell duration and jump spell duration by upgrading
This spell would be probably the amount of buildings that can be possessed as upgraded. Deals with OP-ness and stays within guidelines.
Too OP. Some defense buildings have higher damage points than other buildings, which is very certain to destroy them. Even if it will just last 2-3 seconds, it can destroy some buildings like builder's huts. A full confusion spell army even without any troops and drop 6 (level 6 spell factory) on the defenses near the storages or townhall, it can be abused.