The Launch Bay with some new troops...
The Launch Bay
Overview: The Launch Bay is an advanced type of Barracks that can train different kinds of highly-trained veteran warriors such as Mercenaries. Upgrade it to unlock more warriors to train!
Description: The Launch Bay is the old underground training grounds (disguised as a Bunker) found at the far northern corner of the map. It's already built but you cannot use until you reach Town Hall 8. Once you reach TH8, you can purchase the building for 500k Gold. The Launch Bay has a total of 6 levels (for now...).
Appearance:
Ruins (Although it doesn't look like a ruin, it's considered as one because you haven't owned it yet.)
- The Launch Bay looks like an underground Bunker with a launch pad at the roof and a small blast door on one side and a basement window on the other side. Since you haven't owned the building yet, vines will be seen growing from the ground and crawling around the whole building.
Level 1
- After purchasing the Launch Bay, all the plants growing from it will be mowed away. The launch pad at the roof looks like the one on a helipad but it is made of wood and the letter H (as seen from a Helipad) is replaced by a + sign.
- The blast doors (which would be found on one side) will be made of wood and is locked with a padlock and chains.
Level 2
- The wooden sections of the launch pad will be turned into concrete stone, similar to that of a Level 3 Wall.
Level 3
- After the upgrade, you'll start seeing 2 Level 5 Barbarians guarding the launch pad.
- The blast doors will be now made of iron.
Level 4
- The building will now consist of 3 floors: The launch pad (roof), the barracks (ground floor), and the bunker (basement).
Level 5 & 6
- Outside the barracks, at the front door, above the door is a league crest showing the player's current league.
Troops:
Level 1 LB
Spy (ground)
Level 2 LB
Cannoneer (ground)
Level 3 LB
Mage (ground)
Level 4 LB
Ranger (air)
Level 5 LB
Mechanic (air)
Level 6 LB
Sorceress (ground/air)
Troop Info:
Spy
- Favorite Target: Defenses (Damage x2)
- Specialty: Stealthy - Can pass through traps without triggering them.
- Weakness: Giant Bombs
Cannoneer
- Favorite Target: Any
- Specialties:
- Tanky - Can absorb a lot of damage.
- Explosive - Creates an explosion (similar to that of a Giant Bomb) upon death.
- Heavy - Spring Traps cannot toss Cannoneers due to their fort's weight.
Mage
- Favorite Target: Any
- Specialties:
- Levitate - Can pass through traps without triggering them.
- Magical - Wizard Towers deal less damage to Mages.
- Weakness: X-Bows (due to high rate of fire, Mages are overwhelmed by X-Bows)
Ranger
- Favorite Target: Resources (Damage x4)
- Specialties:
- Aerial - Can pass through buildings and Walls.
- Bomber - Deals splash damage to nearby buildings.
Mechanic
- Favorite Target: Any
- Specialties:
- Aerial - Can pass through buildings and Walls.
- Air Immunity - Immune to Anti-Air.
- Weakness: Hidden Teslas (Damage x4)
Sorceress
- Favorite Target: Any
- Specialties:
- Agile - Fast movement speed.
- Tanky - Can absorb a lot of damage.
- Weakness: none (ground); Anti-Air (air)
That's all for now... I'm planning that it should be up to Level 10 but I haven't got new ideas for the others... IF you'd like to suggest some tweaks or troops, feel free to do so!