My list of hope for the next update. What's your hopes?
This game is getting so good now, but there are some small improvements I would love to see implemented. I know that some or all of them has been posted before.
I try to make a realistic list that isn't suggested to make the game easier, but more balanced, intuitive and enjoyable.
- Ability to use heroes during upgrades
- Ability to queue spells even though your spell factory is full.
- Chat available during nexting
- No default troop selected to avoid misclick or ghost clicks dropping a troop
- Next dark troop
- Ability to change clan name. (f.ex. to let your levelled up clan join a family of clans) Can be limited to once 1/2 year or something like that.
And last a thought I had, which I don't really know what I feel about. TH being related to how much loot you lose. F.ex. if you lose TH you lose a certain % of your loot, even if storages and collectors arenīt destroyed. This would prevent TH snipes as people would actually protect their THs. I do TH snipe a lot myself and I use a base with outside TH. Doing this would make the trophy amount more realistic.
Like all except the last one.
Quote:
Originally Posted by
AyeGee
This game is getting so good now, but there are some small improvements I would love to see implemented. I know that some or all of them has been posted before.
I try to make a realistic list that isn't suggested to make the game easier, but more balanced, intuitive and enjoyable.
- Ability to use heroes during upgrades
- Ability to queue spells even though your spell factory is full.
- Chat available during nexting
- No default troop selected to avoid misclick or ghost clicks dropping a troop
- Next dark troop
- Ability to change clan name. (f.ex. to let your levelled up clan join a family of clans) Can be limited to once 1/2 year or something like that.
And last a thought I had, which I don't really know what I feel about. TH being related to how much loot you lose. F.ex. if you lose TH you lose a certain % of your loot, even if storages and collectors arenīt destroyed. This would prevent TH snipes as people would actually protect their THs. I do TH snipe a lot myself and I use a base with outside TH. Doing this would make the trophy amount more realistic.
I love all of those ideas except the thought about the Town Hall, and losing loot. Farming has become a major part of Clash Of Clans. You would be destroying a whole aspect of the game. Other than that, I like your list.
Probably not the place to post this.
Alright, I have an idea for a new defense tower/thing. I came up with this idea literally 10 minutes ago :P Anyway, it goes something like this: A defense, that doesn't do damage, but instead drains the troop it's attacking of elixir/ dark elixir. (Sounds dumb/confusing, just wait) Every zap or whatever, it drains 1% of the troop's cost, and when you get to 100%, you gain the total amount of elixir/ DE on top of that. Whenever you reach 100% (if you do), that troop then disappears in a cloud of elixir, just like the end of battles. Also, this tower thing shoots as fast, if not faster, as an X-Bow. And, you can upgrade it to max (lvl 3 or so) so that it drains 5% of the troop's cost each "zap". Maybe it could be a trap that is REALLY expensive to upgrade and/or repair, and maybe goblins/minions could get all the loot it collected x2, just to sorta balance it out. Oh, and freeze spells could negate it's effect for the entire battle. Sorry for making you read this long thing, just want to see something on defense that protects my base (sorta) and collects loot. Anyways, I'm not gonna reply, or maybe I will *shrugs*, just wanted to share this idea. Keep on Clashing! Clan tag #80CGRQPQ if interested :)