level 12 Lighting ZAP Walls
Level 12 walls, 6M of either resource. They have a little bit more life than level 11 walls but also do damage to anyone within a 3 square radius(or 5 maybe). The damage per second is not much(maybe 1-2) but it should add up. People that bring their walls up that high should be rewarded IMO. As of now, it seems to only take a few max level wall breakers to blow holes thru my level 11 walls now.... At least if they do damage, even hogs running near them all will keep getting zapped. Thoughts?