Add manual trigger for Golem and Lavahound burst
Picture this: You're raiding with a lavaloon army, turns out to be overkill. You brought 4 hounds and all 4 survived the destruction of defenses. You now have 120 troop capacity contributing relatively no DPS, and your best hope is maybe on of them flies into a mine.
Or: You have a golem swinging away at a multitarget inferno that is destroying wizard after wizard within the area. The inferno is down to a quarter of its health but your golem is nowhere near death and the multitarget inferno won't be destroying it anytime soon. If only your golem would die, it could destroy the inferno tower and save your wizards.
Solution: Add an option to tactically self-destruct golems and lavahounds. The trigger could be like what is used for hero abilities and would do all lavahounds or all golems at once. Of course, whatever remaining health they have left would be forfeited, so it does have to be a tactical decision.
Looked around and didn't find any suggestions like this, so I guess that means its either stupid or not desired. Comments please?