Improve troop vs. troop A.I. attacks
It would be a good improvement to change the way troops attack other troops.
Each of or the rest of the troops should attack the next closest troop if the nearest troop has already been targeted.
So seeing troops like a Wizard and a group of Archers defending against a pack of Barbarians, for example, Wizards (if I'm right) are slightly slower and will cancel an attack if the nearest enemy Barbarian in the group has been taken out by defending Archers, when the Wizard could had taken them out in one blow.
Valkyires don't seem to do the job well against troops after moving on their own even when defending. Barbarians are no problem since they cluster up. They don't seem to get in between other groups of troops and just attack what is in front of them.
:confused: