Yea that would make more sense, and would really help. It would be a mix of freeze and jump because it turns walls so sand.
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Basically I can just ruin infernos with this XD
I actually like this idea.
Needs more detail.
I think this is what everyone is looking for so here goes. Quick sand spell: It's an double duty spell that you deploy. It has a 9 square area of affectiveness. As a defence it's deployed against troops the same as hidden bombs. Goblins and Wallbreakers move too fast to sink unless they are carrying a big load. Golbins if they've already raided a structure of loot and are moving to another. Wallbreakers if they're carrying a big bomb, i.e. an up graded Wallbreaker. Witches, since they float and any flying troops are uneffected but witches can rescue any troops that get stuck by raising them with the same witch craft she uses to raise skeletons. Barbs, Archers, wizards, Valkyries, small Golem sink in and are stuck unless rescued by a witch. Large Golems, Giants, Pekkas and Heroes get suck but can crawl out or be rescued. As an offensive weapon. You deploy it in the same manner as other spells. Walls sink and/or turn to sand stone making them easier to breach. Structures with a 9 square base or smaller sink. Larger based sructures are uneffected. Good?