Sorry for bad English...
how about making a Warship that you can put troops..
but the capacity is depends on.. upgrade level of the warship
Example:
lvl 1 warship = 10 capacity
lvl 2 warship = 20 capacity
lvl 3 warship = 30 capacity
lvl 4 warship = 40 capacity
lvl 5 warship = 50 capacity ( Max )
Note you can only put Land Troops.. air troops cannot put in the warship..
Crafting: warship
lvl 1 warship cost 1m gold for 1 days
lvl 2 warship cost 2m gold for 2 days
lvl 3 warship cost 3m gold for 4 days
lvl 4 warship cost 4m gold for 6 days
lvl 5 warship cost 5m gold for 12 days
Note : you can only upgrade warship dependes on your TH level..
but after using the Warship it need's to cooldown
depends on the level of the warship
lvl 1 cooldown 1 hour after using again
lvl 2 cooldown 2 hour after using again
lvl 3 cooldown 3 hour after using again
lvl 4 cooldown 4 hour after using again
lvl 5 cooldown 5 hour after using again
Hitpoint of warship
lvl 1 1,000
lvl 2 1,500
lvl 3 2,000
lvl 4 3,000
lvl 5 5,000
how to deploy warship?
you will see the warship on the troops that you'll going to send for war..
1st click the icon of the warship..
2nd a Crosshair will appear..
3rd you'll going to click what towers or structure you want to attack..
4th after deploying the warship and get to the target structure or tower..
all the troop's the inside the warship will jump down and start destroying..
Note: >>>> All air Tower still can attack Warship <<<<
how will do you counter attack warship?
another suggestion
putting a Kamekazee Trap... ( but still Supercell will decide what name your going 2 use )
kamekazee trap will only activate if the warship is in the target range..
it's like a hidden troops wearing a missile oh his back...
flying toward the warship and selfdestruct.. :3
Note: missile image will change after upgrading it...
how many can i put kamekazee traps?
depends on the level of your TH
but the max kamekazee traps is 4pieces
damage of kamekazee?
lvl 1 500 instant damage.. cost 50k elixir
lvl 2 800 instant damage.. uprading cost 100k / re-amr cost 20k elixir
lvl 3 1,200 instant damage..upgrading cost 200k / re-amr cost 30k elixir
lvl 4 1,800 instant damage.. upgrading cost 300k / re-amr cost 40k elixir
lvl 5 3000 instant damage.. upgrading cost 400k / re-amr cost 50k elixir
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all this is just came into my minds :)
after playing lots of Strategy game's
another suggestion..
i think Barbarian king and Queen Archer is "IMBA"
why? because they cannot be stop...
i suggest let's put a Traps exclusive of BK and AQ
a "Quick Sand"
it will stop BK and AQ from moving and attacking of 5sec's
it really help so the tower's will have time to damage them..
i only activate if the BK or AQ walk in the quicksand but it's cannot beseen too..
maximum of 4 Quick Sand....
hope you like my suggestion's...
i still have more :)
more power to Clash Of Clans
And SUPERCELL #1 Strategy Game World Wide :3
IGN: Exceed
Country: Philippines
Clan: Dpc
Motto: Living is more Painful than Dying...

