The clan castle deployment order has always been something that's there - never questioned.
That being said, why hasn't anyone questioned it?
I support. Would add depth to defense and make attacking cc easier to manage.
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The clan castle deployment order has always been something that's there - never questioned.
That being said, why hasn't anyone questioned it?
I support. Would add depth to defense and make attacking cc easier to manage.
It shouldn't be all that hard to program. They have obviously assigned an order to troop release already either coded into the logic of the CC itself or in a table shared by all that is referenced when the CC is activated. If it is in the CC module itself they would simply need to add drag/drop functionality which is already available in the API. Just a matter of making those calls from the library. Just need to logic for the CoC specific troop objects and behavior.
If the current troop order is stored in a table that table would have to be made unique to each village, probably stored on their device. Pointing the CC at this new location would be simple and the rest of the code for deployment would remain the same. GUI changes would still need to be made but again, most of that is already available. Just need to point it at the CoC specific content.
There are other ways it may be done currently but these two are the ones that jump out at me as the most obvious. Either way it is more a matter of testing than coding. I don't see how this would be particularly difficult to code.
^
This is a great idea and I can give some reasons why since I have 30cc space i can have any troop in my cc henceforth depending on what I have I would like for things to run smoothly like if i have giant,wiz /wall I wouldn't want my wiz to go out first YOU THINK? I think this is a smart idea
I think this would be vital. Even for smaller castles. Can you. Imagine the impact of a capacity 15 castle and ensuring a giant or Valkyrie always led with you wizard or archers behind, basically protected. Put it in if possible.
:thumbsup:
I really like this idea, but I've been thinking about it a long time now (almost a year). I would rather deploy castle troops individually - so maybe I only want to deploy the ground troops (archers, barbs) and keep the dragon. Why not simply add the cc troops as individual icons on the deployment menu?
So maybe some combination of both ideas - because you may want a single tap to deploy all the CC troops, and then control the order in which they deploy.
Up up up :)
Great idea, i support this