Some Basic Ideas for Improving Clash
Hello SuperCell and fellow Clashers:
After playing the game for a few months here are some fairly basic and easy ways to improve the game in my opinion (and I'm sure I'm not the first to make most of these suggestions):
Why not update the troops available in your war camp when hitting next village? Many of us, particularly in the earlier stages of the game, search for villages to attack without full army camps. It's unnecessary and frankly silly that we need to return to our village and start searching again to have whatever additional spells or troops that have been created by then.
Before starting a war attack why not give a warning if your clan castle, army camps, and spells aren't full (or you're hurt heroes aren't ready for battle)? Surely I and others, make this mistake from time to time and it's annoying and easily preventable. Yes, we remember to check 95%+ of the time etc. but if you warn us if a village has already been starred why not also if we're missing troops or spells etc.? It's particularly frustrating as it affects your whole clans chances of winning. Also maybe a visual display of what's in your clan castle would be helpful.
Why not just let us cancel spells out? Yeah, I know I can go to the single-player and drop them without breaking my shield, but honestly why do we have to be clever enough to figure that out?
Let idle builders mine for resources. I don't know what the best balance in terms of resources generated by time would be but I'm sure SuperCell could figure that out. I think it'd help a lot of the more casual players advance in the game and reduce their burn-out rate.
Thanks for your time and would love to get other Clashers opinions on these suggestions!