Change GOBLINS AI: Make them PREFER to attack buildings FULL OF RES! (GameSketcher)
Do you worry about goblins attacking empty collectors and they always runs around them to another empty buildings?
Now you don't have to! WITH THIS NEW AI SOLUTION THEY WILL ALWAYS STEAL AS MUCH AS THEY CAN AND CLASHERS WILL USE THEM MORE FREQUENT!
The main part of suggestion:
Make goblins able to identify where's the most of resources! (they must find them from miles long ways :D)
Goblins will at first run to buildings with the biggest percentage used of its full capacity. (Collector: Max. capacity - 10000, resources inside - 8000 = 80% and Storage: Max. capacity - 1000000, resources inside - 300000 = 30% ... RESULT: Goblins will run to the Collector) There will be a range where they can prefer, where to go...Range: 10 tiles, in this range they will identify the buildings(also Clan Castle got resources inside) with the largest amounts of resources!
http://i.ytimg.com/vi/Amr7zNNT7sw/maxresdefault.jpg
Hope this will come to the game!
Please leave your feedback in comments and vote in poll! :)