skellie traps need to be changed
can we please change skellie traps to a trap that spawns skellies that are not targeted by troops and only live for 5 or 10 seconds? as they exist now, they are the most imbalanced defense in the game with how they can lure your attacking troops (primarily land troops with their incredibly poor AI).
I'm sure this is not a new request, but warrants continued requesting.
I suppose an alternative solution would be to improve the attacking troops' AI.. "hey, look at me targeting the TH free from harm... well, one of my barbarians is being attacked by a group of skellies... better stop attacking the TH, run into the middle of 4 defensive buildings to try and help out my barbarian that has been dead long before I got close to him"
Also, in the Halloween update when they were introduced. There was no balancing offensive update to offset this new wünder trap. The only other things in that update were the halloween bomb and a few minor gameplay related perks or fixes.