Suggestion: Decrease Dragon Attack Range, Increase speed/HP a bit
Hi, Dragons are realy strong as they are at townhall 7-8. But, they lack to be compatible to other units.
So my thought is, Dragons attack Range is like Ballons, they have to fly over a building to destroy it. AI should stay the way it is right now.
Why to do it?
That way, Dragons fly more into the enemy base, so they can fit their role as a soft tank better.
That way, they can distract the air defense faster for the ballons and shield the minions from wizzard tower and air bombs because they are behind them.
They can also shield healers faster, as they are more into the base then them.
For the stats i would say:
Increase speed by 2-6 on every level to counter theier range loss
Increase HP for Dragons at level 2-4, so that they gain 100hp every level up because Dragons are being target from more towers faster. No change for level 1 because Level 1 Dragons allready are overpowered.
Level 1: 1900
Level 2: 2200
Level 3: 2500
Level 4: 2800
That way, you can alter the all dragon strategy more, because Dragons can be mixed much better with other units.
Dragon with minions
Dragon with loons
Dragon with minions and loons
1 Lava hound and 2 Dragons as addiotion tanks and so on.
What you think?