I think the ai needs a tweek. When a troop is beating down a wall to get to a building on the other side. If that building gets destroyed and there is now no reason to get through the wall. The troops should stop and head onto a valid target.
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I think the ai needs a tweek. When a troop is beating down a wall to get to a building on the other side. If that building gets destroyed and there is now no reason to get through the wall. The troops should stop and head onto a valid target.
There have been some tweaks to AI targeting and pathing in recent patches. But more are needed, especially with the Archer Queen.
The AI on the queen does not need tweaking. Both heroes go for the closest target, but for some reason sometimes switches targets that are the same distance.
:facepalm:, to be fair, the current ai's do provide excellent replays, :cool:
Who doesn't love seeing a stray golem trying to tickle a lava wall to death. ..... and joy of joys, the good old archer queen goes and helps him out, whilst the dumb fairies, giddy, due to their trap immunity, taunt the local xbows.. by healing stray barbarians...:facepalm:.... doh! 2 stars. .....
But beating heads makes barbarians tougher.