New DE Troop Idea: WARDRUMMER
About:
- War Drummer will be included as a part of Dark Barracks Troops.
- It will be the 2nd support troops after the Healer
- It will be a Non-Attacking, High-HP, Slow-Moving unit whos main purpose is to buff the troops with Speed and Damage as long as the troops are inside his area of effect.
Physical Characteristics:
- Looks like hog rider but instead of a hog, it should be a giant lizard of something
- The drummer is more like an Orc than a barbarian, he holds club and two drums.
Statistics:
Preferred Target: Allied Troops
Buff Type: Ground and Air
Housing Space: 40
Training Time: 60m
Movement Speed: 10
Buff Speed: Continuous
Dark Barracks Level Required:7
Range: 10 tiles (radius)
At Level 1:
Speed Buff: 10
Damage Buff: +12%
Hitpoints: 2000
Training Cost: 500 DE
Research Cost: N/A
Laboratory Level: N/A
Research Time: N/A
At Level 2:
Speed Buff: 15
Damage Buff: +20%
Hitpoints: 2500
Training Cost: 700 DE
Research Cost: 70 000 DE
Laboratory Level: 8
Research Time: 12 days
Note:
- 2 war drummers buffs do not stack. only the coverage will increase if placed correctly.
- 1 war drummer can be used as def for CC (provided CC space will be increased to 40). After war drummer gets out of the CC, it can be lured to be killed. If it stays on the base, it will buff nearby towers for increased damage and speed. (though its hard to lure it since it is slow)
Any comment and constructive criticism will help. Please no unnecessary flaming. Respect everyones work. Thanks.
changes:
- reduced lvl 1 / lvl 2 hp from 4000/4500 to 2000/2500.
- reduced the radius from 20 tiles to 10 tile radius
- reduced damage buff of lvl1/lvl2 from +30%/+60% to +12%/+20%