Originally Posted by
ClashGod15
Ideas are ranked in each section by recent forum polls. Items under - - - line are newer and have not been voted on/ranked against the others.
Major Additions:
* Dueling/challenge/simulator/sparring battle area
* Clan villages = all clan members contribute, leaders control
* Add more single player levels (permanent ones)
- - - - - - - - - -
* Add a featured temporary single player map - 1 per week/month/update on a rotating basis.
* Add single player challenges/maps - beat with specific/limited troops or troop counts, all air, tier 1, etc
* Add daily challenges for small rewards - win a raid, use 5 balloons, destroy 5x builders huts, misc stuff
* Random event - meteorite lands in village - Dark Elixir to clear, enhanced experience/gem rewards
Clan Related:
* Way to designate sister/feeder/associated clans to link clan chat in a separate tab
* Ability to sort clan info besides trophies: By Donation, level, position, league, etc
* Raise troop donate limit from 5 to 6 (so 5 people can still fill lvl 5) or 10 troops per request
* Remove clan join request from clan chat if they've joined another clan already
* Troop Donations: Don't reset when leaving clans, have a running total, average per reset period
* History button on clan app - see stats: Last x clans, time in, donations given/received, kicked/left, etc
* Reduce leader message cooldown from 12 hours
* Make kick/promote menu for leaders/elders to operate from names in clan chat as well as clan interface
League Related:
* Award resource bonuses for successful defense in addition to successful attack
* Alter matchmaking to FIRST attempt to match within your league, then proceed outside if necessary
Defensive Structure Related:
* Add hidden tesla trigger radius circle (green perhaps)
* Leave attack range circle on upgrading defensive building - to better plan when it's ready
* Modify ammo to include variables: ex: every 5th cannon shot is a freeze ball, or 7th A.Tower projectile is a fire arrow, wiz towers alternate different spells. Different shots carry different attributes, whether slow, fire damage, extra damage to certain troops, etc.
* Allow hidden tesla to absorb some/all lightning spell damage if revealed
* Add an x-bow loaded with dark elixir or "Dark X-Bow"
* Add "spires" which add on to defenses or provide an area effect to increase stats
- - - - - - - - - - - -
New defensive buildings: Ice Tower, dragon cave, poison dart tower, healing tower, spear tower