Clan Improvement suggestions
Right I've seen some interesting messages, defence stratagies. And seen the same reply about problems like size of the base is small.
If Supercell made a grid where new land could be brought, this will show members who are maxed out or Champions to carry on new ideas.
My ideas, I was suggesting was more of improving the layout that is set now.
If a building can't be added, for example "The Market"
• Where Troops/Spells can be sold & brought from fellow Clan members within the clan only and not worldwide.
• Hiring out fellow Heros for 12 hours Only..
Modify the Castle (with a new look) to compensate for ideas above, where spells have there own storage for donations similar look where the loot (Dark Elixor, Pink & Gold) is shown on the castle.
Seen a post regarding Sonic Pulse or some sort for defence. Now ideas Ive seen is getting far to out of hand, its a game.
Anyway, It seems the main objective is to capture trophies, When members farm, they tend to keep the Town Hall outside somewhere on the base. Another Idea is once the town hall has been destroyed, it should send some sort of sonic wave reducing enemy troops health to half there health.
Also with the visual appearance in a clan as such, where troop information such as donated and received, trophies and name tags. Would this be possible to show a map layout similar to both the war map and single player.
•Selecting a Clan member would show troop information within the members hut aswell as storage and loot availability. Progress of there Builders active.
New Hero Suggestions
- Witchita, a witch that can be powerful in battle but only if the queen is not on the field, if both are down in battle, one or the others fighting capability could be reduced.
- The Kings & Queens Pets, a set of baby dragons whilst during leveling and upgrading they evolve and grow each time, until mastered. The pair fight together, if one if KO'd the second will flee for safety.
Right I've seen some interesting messages, defence stratagies. And seen the same reply about problems like size of the base is small.
If Supercell made a grid where new land could be brought, this will show members who are maxed out or Champions to carry on new ideas.
My ideas, I was suggesting was more of improving the layout that is set now.
If a building can't be added, for example "The Market"
• Where Troops/Spells can be sold & brought from fellow Clan members within the clan only and not worldwide.
• Hiring out fellow Heros for 12 hours Only..
Modify the Castle (with a new look) to compensate for ideas above, where spells have there own storage for donations similar look where the loot (Dark Elixor, Pink & Gold) is shown on the castle.
Seen a post regarding Sonic Pulse or some sort for defence. Now ideas Ive seen is getting far to out of hand, its a game.
Anyway, It seems the main objective is to capture trophies, When members farm, they tend to keep the Town Hall outside somewhere on the base. Another Idea is once the town hall has been destroyed, it should send some sort of sonic wave reducing enemy troops health to half there health.
Also with the visual appearance in a clan as such, where troop information such as donated and received, trophies and name tags. Would this be possible to show a map layout similar to both the war map and single player.
•Selecting a Clan member would show troop information within the members hut aswell as storage and loot availability. Progress of there Builders active.
New Hero Suggestions
- Witchita, a witch that can be powerful in battle but only if the queen is not on the field, if both are down in battle, one or the others fighting capability could be reduced.
- The Kings & Queens Pets, a set of baby dragons whilst during leveling and upgrading they evolve and grow each time, until mastered. The pair fight together, if one if KO'd the second will flee for safety.