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Expand the campaign map!
If this has been posted already or ruled out, then ignore it or delete it.
I was wondering if SC could expand the single-player campaign by adding more maps. Goblins are okay to start, but I felt like the upper-end goblin bases were unrealistic in terms of defensive building quantities.
It wouldn't matter much if the campaign enemies are not the same species as user troops. I could see campaign maps for orcs, minotaurs, zombies, harpies...the list is endless, and the base setups could reflect the inhabitants. The idea would be for user combatants to be able to experiment with different troop strategies against a wider variety of base types. Perhaps one of the upper-level maps could combine multiple species, with even built-in defensive troops and heroes.
I was also thinking that maybe there could be a 3-star difficulty level for each campaign map. As I've completed the goblin map on its standard difficulty, perhaps I could advance to a 2-star difficulty level, which would have different rewards depending on my level - and once I finish 2-star, I could advance to 3-star. There could be a permanent reward for completing all 3-star maps, like a 25% increase to all loot bonuses, or something like that.
This is just an idea, I didn't put a ton of thought into it, it was just something that popped into my head. Obviously it would need a bit of work, but hopefully SC considers it.