Originally Posted by
Guest12345
It def takes some practice. A centralized, unlurable CC filled with valk + barbs will serve you much better on defense. Skeleton traps to ground too. You're probably wondering why.
Nothing defensive wise makes a real dent in a lavaloonion Yes wiz help, but what they usually do is pull minions in on top of the th........so you want stuff that DOESN'T shoot air. Valk + barbs.
This is for when the attacker fails at his air 3* and has to drop heroes to get the TH.......3 skelly traps and 25/30/35 barbs will provide the ultimate distraction for those heroes. I've fought off I can't tell you how many 2*'s this way........