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problem with the game
Ive noticed something about the AI where a troop targeted by a weapon will ignore the damage it is taking, im not talking giants here, im talking any troop that does not have a specfic target, my archer queen often targets random structures while getting hit by a defence, however if i then target that defence with archers the weapon will divert its attention to the archers, and then back to the archer queen, but the archer queen will pay no attention to the defence hitting it, and often it is right next to it as well,
if the defences can see when they are getting attacked surely the attacking troops can do it as well, and this isnt something as simple as range they end up attacking strorage, walls barracks anything but the defence attacking them. now if this is intentional its stupid cos they dont ignore clan castle troops do they,
my troops should attack the defence that targets them regardless of whats arond them, if they are not being hit then fair enough but i keep losing cos my queen just ends up a punching bag
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If you are talking about a bug, that goes to a different forum.
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I see where you're going and it could go both ways. In one way I would love this on offense as it would require less planning on where to place your king/queen/troops. However, if an archer queen is targeting an elixer storage that is at 1 hp, turns to a single target inferno, gets wrecked, you end up at 49% and wishing it was the other way around. I'm not saying that this happens often, but it will happen from time to time. On the other hand, I think the Archer Queen could use a bit of a buff to the AI, if her target is a gold storage, she would move a couple feet and target it, rather than focusing on a wall that she could walk through to it. Overall a pretty good idea.