Dark elixir spells & troop
Side note: The troop and idea for dark spell factory is borrowed, but altered.
Dark spell factory: Uses dark elixir for spells and same spell pool as normal spell factory. Spells made here are powerful, but have a negative side affect. Unlocked at th8, maxed at th10 and further th levels if added. Lvl 1 - th8 Lvl 2 - th9 Lvl 3 - th10 Any further levels added if th level is increased
-SPELLS-
Dodge spell - Enemy defenses will target, but not hit troops affected by this spell. Troops are still affected by however, and take double damage from traps. Great for goblins and wall breakers to run in safely. Unlocked at dark spell factory lvl 1. Upgrades increase duration.
Berserk spell - Similar to a rage spell, but with insanely increased damage and speed, but troops affected will take 1.5X damage and slowly lose health (Approx 3 hp/s). Not effective with weak troops, but give it to a Pekka and watch her go! Unlocked at dark spell factory lvl 2. Upgrades increase dmg and speed.
Burn spell - Similar to a lightning spell, place it to deal damage to enemy buildings or CC troops in its radius. Does more damage and leaves a burn effect, but also damages any of your troops in its radius, or within its burn AOE. Unlocked at dark spell factory level 3. Disables freeze spell if within radius, and freeze spell disables burn effect. Upgrades increase burn duration and spell damage
POSSIBLE REPLACEMENT OR ADDITION FOR TH11 IF ADDED
Necromancer potion - Turns any tombstones within its radius into skeletons, but with less health than witches or skeleton trap skeletons. Upgrades increase skeleton health and damage.
-TROOP-
Dark spider
Hp- Higher than giant, much less than golem
Favorite target- Defenses
Dps- Fairly low
Attack type- Ranged
Speed- Medium speed
Space- 15
Cost- To be determined by community or super cell staff who wish to add this idea.
Fires webs which slows down fire rate of defenses affected.
-CREDIT-
Dark spell factory- Clash of Clans - Mr Clasher (Youtuber)
Spider - tblakemore58 (Youtuber)