Originally Posted by
WarrenJames
What about the teenagers playing this? Even I had homework and a social life to attend to back then, before graduating and a mediocre job and depression killed much of the finer things in life for me. How the heck are they expected to have fun with time sensitive 'stuff' like that happening in-game, an addictive game at that? And no, you can't expect them to just gem the problems away. Not all of it can be, nor will most want to spend that much money, let alone for that long.
Granted, this is a popular, top grossing game, that got lucky and put Supercell on the map, able to even make a frick'n Superbowl ad for (link of ad in my signature BTW), but this game could use some major tweaks in gameplay to remove the stress in playing. More people would feel like staying, which means more people would feel like spending real money for gems.