different point of views...
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Originally Posted by
Grisward
I disagree with most posts here, I think you should absolutely max everything each town hall. I respect those who disagree, and it's perfectly fine people play the game different ways, no worries! But here are my thoughts:
Agreed, everyone play the game differently. Here are my point of views...
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Many people skip crucial parts of each TH and end up not learning to use its troops.
- An example is TH6, the giant-healer-wizard combo is important for later on, when needing to funnel troops to the center.
Giant healer is a fun combo, but it's very easy to build an anti-base to counter it. Even without an anti-healer/giant base, just put 3 lv6 loons in cc all giant can be wiped out in sec.
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- The giant-balloon combo, getting airdef with giants, then balloon raiding, is pretty useful later for balloon variants of th9 attacks.
since you want to mix ground with air, hog is lot better than giant.
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- TH7-TH8 are so dragon-focused in war, and the widespread use of the "mindless barcher" (half barbs, half archers, no wbs)... people don't learn the skill attacks as much. So the time spent maxing everything in the lab helps gain skills, meanwhile better troops helps attacks be more effective.
ppl use mass dragon in TH7-8 because it's easy to use... lv4-5 balloon (loonion or loon/arher combo) is more reliable 3 stars than dragons and cheaper too.
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People who "upgrade only what they use" -- they can't be trusted to know what to use at the early TH levels.
- How many TH9's have you seen with strong troops but level 1 balloons? (I've seen a lot.) They say "I don't use balloons they ****." Well, yeah your level 1 balloons really do. But max balloons really don't.
Agreed... balloon is not easy to master
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- Many people don't have level 3 lightning, the point when 3 of them take out up to level 6 air defenses. Pretty critical for TH7s, it makes dragon attacks extremely high percentage 3-stars.
That's only true if you use mass dragon otherwise it's not that useful. I have lv3 lighting spell because i don't use it.
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- A lot of people never upgrade goblins. In my opinion, these people frequently have low DE grabs until TH9-TH10 when they can use muscle for DE. A TH7-TH8 can use gobs as a huge source of DE income. Many people who gemmed to TH9-TH10 have high DE grabs, but partly because they gemmed max barchers, max giants, max wizards, etc. TH7-TH8 doesn't have that luxury.
Don't need goblins to raid DE. I am not a gemmer, don't buy gems and I raid a lot of DE with loonion.
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- The previous poster isn't getting *any* dark troops until BK level 10... sorry but I think this is a mistake. I recently started using 6 hogs in raids to get DE, optionally if the base needs it, and it cuts through a lot of tough bases to the central DE if needed. Amazing boost to the DE loot. It helped me get BK level 10, then valks and golems to level 2 as TH8.
- It takes too long to upgrade dark troops, 6,8,10+ days per troop per level, you've got to be doing them along the way or you'll be a TH9 with level 1 hogs, and spend most of your time catching up, and not attacking like a TH9.
That's why th8 is not a good place to stay, TH9 unlock lv6 troops... a lot easier to farm DE.
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Lastly, let's be honest, most people who skip upgrades are talking about TH5 and TH6. How long do those take? A TH5 can get level 4 lightning, and doing so means one fewer upgrade to do at TH6. Max it out the sooner the better, as soon as you've fully maxed your TH, you'll be loving it from then on.
Because TH6 unlock and get higher level troops..
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y, my opinion holds the same for collectors and mines. The sooned maxed, the better. Level 10 collectors and mines at TH5 is nicely OP. :)
--Grisward
TheClashOfZan