-
New Troop Ideas
So I have been thinking REALLY hard for some new troops to add to the game. Here is what I came up with. Tell me if you like them! :thumbsup:
Archon: This troop is like a Tesla Tower that is on your side. This troop is a ball of energy that flies. This troop is immune to the attacks dealt by the Tesla. The troop's electrical blast does decreasing amounts of damage for every building it hits.
| Level |
Cost
(Dark Elixir) |
Amount of Reduction |
Heath |
| 1 |
80 |
35% |
250 |
| 2 |
90 |
25% |
260 |
| 3 |
100 |
15% |
275 |
Housing space: 15
Training time: 25 min.
Vindicator: This troop can absorb 200 damage and then explode, dealing that amount of damage to surrounding buildings
| Level |
% of absorption |
Damage |
Health |
Damage per explosion |
| 1 |
10% |
32 |
290 |
75 |
| 2 |
20% |
64 |
300 |
100 |
| 3 |
30% |
70 |
310 |
125 |
| 4 |
50% |
79 |
350 |
175 |
For example: If I were to drop a vindicator, when he absorbed 200 damage, he would explode dealing (75,100,125,175) damage. So high damage defenses are not a good defense against this troop.
Rogue: This troop can leap from building to building from the shadows. After the rogue is dropped, it will be invisible for (3,5,7) seconds, or until it attacks. This unit can leap over walls and attacks quickly.
Hydra: This tanky troop runs into the center of battle to take some heavy damage! The Hydra can attack 3 separate buildings at once. The Hydra attacks at a moderate pace and does about the same amount of damage as a hog rider. This troop takes up 25 housing space, has a little less health than a P.E.K.K.A.
Let me know how these troops can be fixed to make them more suitable for the game!
-
I'm not impressed with most of your troops but the ARCHON! THAT IS GENIUS! I LOVE IT! A dark elexir troop too! They HAVE to put the archon in the game! But maybe with a different name...
-
What about the VOLTERGEIST! and have the troop resemble an electrical ghost