War loot bonus based on the numbers of star
Hi everyone.
I personally think that the bonus loot gained by winning a war attack should be based on the number of star you made in that attack, just like trophies are.
So when you attack someone's base, the bonus loot is shown on their base, but you get one third if you make one star, half the bonus if you make two, and the entire bonus if you 3-star the opponent's base.
If this gets implemented, then you should also adjust all war bonus loot—this means that you won't just take the existing bonus loot and divide it by 3, you'll probably want to increase it because 3-starring a base is very different from 1-starring it, but players have always received the same amount of war bonus loot.
So let's say a player has a war bonus loot of 350k and 2k DE with the current system.
If someone 2-stars that base, they are only going to get 175k and 1k, which is not that much.
Hence, to balance the mechanic, you should raise the loot bonus for example to 500k and 2.8k, so that a player 2-starring that base will get 250k and 1.4k which is more fair IMO.
Hope you will consider adding this feature to the game :)