The idea of this spell is to make barbarians and archers become huge and gain more hp while inside the radius of the Giant Spell. I just thought of the idea now so if you can hrlp me think of enchancements and changes.
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The idea of this spell is to make barbarians and archers become huge and gain more hp while inside the radius of the Giant Spell. I just thought of the idea now so if you can hrlp me think of enchancements and changes.
Raging Spell guy, Raging Spell
but that doesn't make them bigger and only increases hp a little I mean this spell only increases hp and makes the archers and barbarians like tanks
Sounds cool.. Just don't make them to OP. When I read this I thought 'Super Mario Super Mushroom' Something like that? This sounds really cool though I can imagine big giants just running around. Maybe it could give them certain power for their troop with smashing abilities.. Giants could go over and stomp and ground punch at the defenses and do some splash damage.. Just a little bit to the surrounding buildings like when a Hot air ballon drops a bomb. (That sorta splash damage low to surrounding building) And for the goblins.. They would go faster and look like they are picking up and scattering around the coins and grabbing faster? I don't know these are just some ideas, we would still need ideas for the other troops, I like you're idea of the giant spell in general.
This is stupid, all it does is change the look of em without actually changing the outcome of the battle, rage spell is better
Use both a heal spell and a rage spell at the same time.