Worker/Resource and pool of building
Hi all,
first, thanks for this awesome game !
I have some ideas of improvement and didn't saw them in he list :
- beeing able to use worker to improve resource generation. Can be usefull when 2 worker have nothing to do, or in a tactical point of view if you want to improve your resources (for example, adding one worker to a gold mine will result of a +50%)
- having a "pool of buildings" : usefull when you want to change your layout. You put everything out of the field and build from scratch again. Your building can be found in a right collapsible panel and drag&drop from here
Thanks