what i think supercell is going to do in tbe next few months
What I think they will release before th11:
I think SC will add 2 lvl of defence at th10 more lvls of traps and everything maxebal at th9 will be maxed at th10 and some may have 2 lvls (similar to pekkas or minions at th8 ) this include lvl 7 loons lvl 3 witch lvl 6 hogs a lvl 5 healers lvl 7 healing spell.
I think they making th10 a important th to max.
What i think think supercell should do to balance the game:
Buff air troops, no matter what peeps say that they are OP ,they aren't common in lower lvls id like to c more air troups or possibly buff the ballon at lower lvls to make it more usuable at low lvls only lvl 4-5-6 are usuable atm and mostly lvl 6 witch optained at th9.
Introduce dark ellxir at th5-6: it would be nice of it got introduced at th5 to get more lvls in the dark barracks and more troops also making every th after the DE introduction get a new drill .
1 pump and 1 gold mine each th lvl and 1 lvl unlockable each th... COC loot is dry at high lvls most th10 live out of masters loot bonus (me included )
It would be nice introducing more loot in the system especially at th10 sure we get 1 pump 1 mine and 1 drillbut its not enough with each month you introduce supper expensive stuff.... Some th10s stopped attacking and live out of mines and pumps they say tthere is no loot .
If you are going to introduce new lvls of stuff make it easier to get for non gemmers also would like to c more content for lower ths (not new lvls but more stuff added).
That is all hope SC will read it and consider some of The ideas :) .